I upgraded to Mac OS X 10.7 Lion this month, and ever since then Cubes has crashed or otherwise misbehaved on my machine. However, I have only the one to test on, so I would like your help in figuring out what the extent of the incompatibility is — whether this is a GPU driver bug or something Cubes is doing wrong.
If you have a WebGL-capable browser (such as Chrome or Firefox) and GPU, and especially if you're running Lion or are otherwise similar to my configuration, please run Cubes (no installation is required) and tell me whether it works and what your system configuration is, including these properties:
|GPU model||NVIDIA GeForce 9600M GT|
|OS version||Mac OS X 10.7.2|
|GPU driver version||?|
|Browser version||Chrome 17.0.963.12, Firefox 8.0|
(For some MacBook Pro models such as mine, the GPU used (9600M or 9600M GT) depends on the “Graphics” setting in Energy Saver preferences.)
The problems I observe are:
- All blocks (terrain) being flat white except for lighting; the sky and particle effects still have color. (For the interested, this appears to be a mis-execution of the over-unity-to-white code introduced in commit 48674f….)
- After some amount of usage, a crash (in Firefox, the browser exits; in Chrome, the display goes gray and the Web Inspector console says “WARNING: WebGL content on the page might have caused the graphics card to reset” while the in-page text says “Previous GL errors: INVALID_OPERATION”).
I will appreciate any help as this is making it quite impractical to work on Cubes.